How to Continue Mario Bros E

Super Mario Bros.

Cheats, codes, hints, tips, tricks, Easter eggs and game help

Continue Game Play

When the â€Å"Game Over” screen appears, hold the A button. Keep this button held when the title screen appears and press Start to continue at the last world where you left off. This cheat can also be achieved by holding A at the title screen and pressing Start twice or by holding A and B and pressing Start at the â€Å"Game Over” screen.

Fireworks

For fireworks to appear at the end of the level, jump through the flagpole when the last digit on the timer is a 1, 3 or 6.

Have fire power while small

At the end of any boss level except for the final level, make sure you are Super Mario and jump onto the axe object at the end of the bridge at the same instance as also hitting the Koopa boss. You will flash as if you have been hit, but remain as Super Mario. In the next level, collecting a flower will make you smaller, however, you will still be able to throw fireballs. This cheat can also be achieved if you jump onto an already-released flower at the same moment as being hit by an enemy. You will have shrunk in size at the same time as receiving fire power, thus allowing you to throw fireballs while small.

Alternate Music

For alternate music in the boss levels, collect an invincibility star towards the end of the level before the boss level so that you are still invincible while passing through the flagpole at the end. In the boss level that follows, you will still be invincible at the beginning, but after the invincibilty runs out, the music will return to normal level music rather than boss level music.

100 Lives

At the end of World 1-3, you'll reach a pyramid with a koopa walking down at you. Carefully leap on the left side of its shell, pinning it. Do this again and again and each time you hit it, you will receive an extra life. But do not go over 100 lives.

Warp Zones

World Location
World 1-2 Towards the end of the underground section, jump onto the moving platform and jump right up to the top of the screen so you are standing on the brick ceiling. Keep running along the brick ceiling, past the pipe where you would normally exit. You will eventually come to a room with 3 pipes, allowing you to warp to World 2, 3 or 4.
World 1-2 Near the exit pipe at the end of the underground section in World 1-2, break the second to last and third to last blocks from the edge above the exit pipe, but not the one closest to the pipe (You will need to be Super Mario or Fire Mario to do this). Stand on top of the exit pipe entrance as far left as you can without falling off. Hold DOWN to crouch and keep this button held while you press A to jump and press RIGHT as Mario is about to reach the peak of his jump, making him brush his back against the first from last block remaining at the top, but not breaking it. Mario should then begin walking through the wall, accessing a warp area with 3 pipes. Normally, going down any of these pipes will take you to World -1, however, if done very quickly, you can warp to World 5 via the middle pipe. If this has worked, the words "Welcome to Warp Zone" and the number 5 will appear above this pipe upon entering.
World 4-2 At the first set of 2 platforms, you will see 3 blocks floating in the air to the right of these platforms. Stand directly under the space to the left of the first of these blocks and jump, revealing a block under that space. Stand directly under the second block and jump, revealing another block. Stand directly under the third block and jump again, revealing yet another block. Now, jump onto the third block that you just revealed, then jump to the second block that you just revealed. Move as close to the left as you can without falling off this block, then jump again. You will then hit the second block that already existed and a beanstalk will come out. Climb the beanstalk to find a warp zone, allowing you to warp to World 6, 7 or 8.
World 4-2 In the underground section, find your way up to the very top of the screen, like in World 1-2, so that you are standing on the ceiling bricks. Run along to the end of the level, past the pipe where you would normally exit and you should come to a warp zone, allowing you to warp to World 5.
World 5-1 When you get to the first pipe, walk back about 10 steps, then jump, revealing an invisible block. Jump onto this block, then hit the block on your right. A beanstalk should then appear. Climb the beanstalk to find a world full of coins with a warp zone at the end allowing you to warp to World 6, 7 or 8.

World -1

Near the exit pipe at the end of the underground section in World 1-2, break the second to last and third to last blocks from the edge above the exit pipe, but not the one closest to the pipe (You will need to be Super Mario or Fire Mario to do this). Stand on top of the exit pipe entrance as far left as you can without falling off. Hold Down to crouch and keep this button held while you press A to jump and press Right as Mario is about to reach the peak of his jump, making him brush his back against the first from last block remaining at the top, but not breaking it. Mario should then begin walking through the wall, accessing a warp area with 3 pipes, taking you to World -1.

Jump over the flagpole

In World 3-3, jump onto the moveable platforms near the flagpole and wait until the closest one is at its highest point before jumping towards the flagpole. If you have enough height, you will jump over the flagpole and be able to continue running past the castle into a never-ending world.

Pro Action Replay Codes

This cheat requires the Pro Action Replay cheat device.

Effect Code
Invincibility and always able to fire 0007 56FF
Infinite Lives 0007 5A02
Freeze Timer 0007 FA04
Always have 99 Coins 0007 EE99
Start on World 1-2 0007 6002
Different World 0000 E8AC

Game Genie Codes

Some of these codes may only work on the Super Mario Bros/Duck Hunt multi-cart.

This cheat requires the Game Genie cheat device.

Effect Code
Infinite Lives SXIOPO
Begin the game with 9 lives AATOZE
Begin the game with 6 lives IATOZA
Begin the game with 1 life AATOZA
Player 1 starts with 8 lives and Player 2 with 3 VATOLE
Take no damage from most enemies PAASNO or PAZSSO
Take no damage from touching enemies UAYIUA
Invincibility SSASSA or UATIUE
Invincibility for first 10 seconds plus extra time on timer GUAOPO
Able to move through walls and floors AEAAAE
Able to move through enemies UATIUA
Enemies can move through walls and pipes PIATYP
Start with 900 on the timer VGYOKK
Start with 460 on the timer LEAOPO
Start with 150 on timer and 30 seconds of invincibility YNAOPO
Start with 600 on timer and 10 seconds of invincibility LXAOPP
Start with 995 on timer and 20 seconds of invincibility GVAOPP
Timer counts up VVAANY
Higher jumping from standing start only APZLGK
Higher jumping from running only TPZLTG
Higher jumping from turbo running only GPZUAG
Extra high jumping from standing start only APZLGG
Extra high jumping from running only APZLTG
Extra high jumping from turbo running only GAZUAG
Extremely high jumping AETLTK
Extremely high jumping from a standing start AETLIK
Jump higher and longer AEAENT
Variable jump heights YETLYG or PETLYG
Jump over flagpole VTPOZI
Walk past flagpole AITOSA
Float from standing start YAZULG
Float from a running start YAZUIG
Float from turbo running only YAZUYG
Always Float GETLYG
Always Float for long time PAZULG
Slow Walking OVAAAE
Keep fire power on pick-up PAZSKO
Always Super OZTLLX + AATLGZ + SZLIVO
Always Swimming PAKOPPAA or PIGOAP
Always swimming in above ground worlds SYLOGK
Always swimming in some worlds NTLOGK
Always swimming and start halfway through AAGOPO
Always Sliding VTTNYA
Always Crouching VGANYA
Get bigger when walking VTLNYA
Get bigger when jumping VGANZA
Get smaller when jumping VGANPA
Always change size VTLNGA
Fast leg movement VTYNYA
Run and jump at the same time VGANAA
Start the level swimming NLTOGK
Unusable pipes are upside down ANTOSA
Able to easily access World -1 at end of World 1-2 LEAOGK
Invisibility ZSNENT
Backgrounds and objects invisible OKGASA or AXAENT
Enemies Invisible but are destroyed when you touch them KEATPE
Gain lives from jumping on enemies KEATZE
Removes most holes SVPOUU
Removes or relocates most enemies TSLIIT or SYLOKG
Removes all enemies TSPIIT
Freeze most enemies AALLEY
Different Enemies VGLOKK
Different Enemies in World 1-1 KTLOKK
Different enemies in Some Wevels YSYENT
Enemies follow you GNATUE
No castles STPONE
No obstacles after first pipe NTPOLS
Begin the game on World 1-2 NGPOKG
Begin the game on World 2 YSAOPE + YEAOZA + PEAPYA
Begin the game on World 2-1 PLZOKG or PLZOKK or ILAPKK
Begin the game on World 3 YSAOPE + YEAOZA + ZEAPYA or NGZOKK + PIGAOP
Begin the game on World 3-1 PLAPKG
Begin the game on World 4 YSAOPE + YEAOZA + LEAPYA
Begin the game on World 5 YSAOPE + YEAOZA + GEAPYA or VTPOKG
Begin the game on World 6 YSAOPE + YEAOZA + IEAPYA or NTPOKK
Begin the game on World 7 YSAOPE + YEAOZA + TEAPYA
Begin the game on World 8 YSAOPE + YEAOZA + YEAPYA
Turn World 1-1 into World 4-3 with water EIPOKK
Cloud World OXOOKK or OVPAIE + NNPOKG
Data feedback mode PGAOAA
Turn everything into a run off PGAOGG (Works best if used with the "Data feedback mode" code)
Different World PAAPIK
Different World NVAOGK
Different World LAOKK
Different World PLAOKG
Different World ASAENT
Different World OLAOKK
Different World NVPOKG
Different World NNPOKG
Different World ONZOGG
Different World PLLOVG
Different World VTPOZG
Different World NGPOKK
Different World ASAENT + LSTETA
Different World VTZOZK
Different World TTLEXP
Different World VGAOKK + PIGAOP
Different World VGPOKG
Different World VTPOKK
Different World ASAOGG + PIGAOP
Different World VGAOGG + ZLAOKK
Different World TEGOGG
Different World PLAOKK
Different World LSAENT + ZLGOKG
Different World ASAENT + NTPOPI
Different World ASAENT + NTPOZT
Different World OLZPKG
Different World YSAENV
Different World 1-1 TTPOZG
Different World 1-1 TPPOZG
Different World 1-1 and 1-2 TAAPIG
Different World 1-1 and 1-2 PAAPIK
Different World with no castle at end NTPOLT
Different Worlds ASAEVT
Different Worlds ASAENP
Different Worlds YLAOKK
Different Worlds and always swimming YLAOKK + ILAPKK
Different Worlds with coin rooms when you fall down holes VGAOPO
Different Worlds upon pressing RESET PLGOKG
Lots more coins in World 1-1 NTPOPT
Play World 1-1 with different or no enemies VTLOKK
1 point worth 1 000 000 points NYTELN
Hold A on controller 2 to move Mario anywhere GSAENT
Hold A on controller 1 to move Mario anywhere ISAENT
Play in Darkness ASTETE
Play in Black and White NEPELA
Offset objects NTPOLE
Unable to shoot EAZLIT
Reveal hidden blocks STPENT
Falling 200 Point symbols VTLNKA
Enemies have hammers in World 1-1 NIYNEE
Enemies on blocks won't fall TEYVPA
"Level Select". Enter this code, then play through the new world (0-1) that you are placed in. Swim past the first pipe you see and keep going until you see water at the bottom of the screen. Swim over the blocks above this water but go down and backwards a little to drop down through the little opening in the blocks that leads to the bottom of the screen. Continue the level on this platform and after the message is displayed, press B to enter the Level Select screen. Press B at the Level Select screen to choose a level (as seen at the top of the screen), then press Start. YSAOPE + YEAOZA

Hint: Extra life in World 3-2

In World 3-2, there is an island located towards the middle of the level. The island has a pole with a brick above it. To the right of this island there are Koopa Troopas. Hit the first Koopa Troopa twice so that it moves to the right, hitting the other Koopa Troopas. This will give you an extra life if performed correctly. You have to wait slightly after you hit it so that by the time you get to the last group of turtles the shell is off the screen. The shell will then bounce off of the pipe and come back at you, hitting the last group of turtles in the process. If done correctly the extra life sound will be heard.

Hint: Moonwalk

In World 4-2, enter as small Mario and press the Jump button to hit the box that is located after several ledges. Then, run all the way to the left edge of the screen while still holding the Jump button the entire time. When Mario gets the mushroom, he will appear to do a moonwalk.

Hint: Jump over the flagpole

In World 3-3 (and possibly in World 7-2), there are two platforms that move up and down at the end before the flag. Stand on the left platform until you reach a point where it is safe to jump onto the right platform. Jump onto the right platform, then wait until it gets to its highest point before jumping towards the flagpole. If done correctly, you will jump over the flagpole and can keep walking past it. Note: If you walk to the right of the castle, a never-ending wall will appear as you continue to walk.

Glitch: Disappearing Star

In World 1-1, hit the brick that has the star in it found halfway through the level. Before it goes off-screen, hit the highest Question Mark block seen on screen. When the item comes out (mushroom or flower), the star will disappear. This also may be done in other levels.

Game Genie Codes (Home Brew)

Contributed by: Marcus Farley

This cheat requires the Game Genie cheat device.

Effect Code
Allow Mario to go down every pipe on every level AGAPPT
Invincibility XXPPPO
Strange World VNLPOG
Strange World ENLPOG
Strange World YNLPOG
Strange World GNLPOG
Strange World PNLPOG
Strange World STPPOK
Strange World TNLPOG

Base Media

johnsonaginsons.blogspot.com

Source: https://www.consoledatabase.com/cheats/nes/supermariobros/

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